Foley Artist in Action / Photo Credit: yle.fi/uutiset/ - Regard Post
WHAT DOES A FOLEY ARTIST DO? (In
the Entertainment industry. What
Does A Foley Artist Do?)
What Does A Foley Artist Do?
Jack Donovan Foley is the father of motion picture
sound effects. Though he never received a screen credit for his work, Foley
invented many of the techniques for creating (or re-creating) sound effects for
film, television, and radio. During the filming of Spartacus (1960), Stanley
Kubrick wanted to reshoot a scene of the massive Roman army to get the sound of
their metal shields and swords clashing just right; Foley jingled a set of keys
in front of a microphone and called it a day. The pioneer has since been
vindicated, as every Foley artist working in film, TV, and video games bears
his name.
The Foley Editor adds subtle sounds that production
microphones often miss. These often relate to movement, such as footsteps,
fights, fist banging on a door, or pouring wine, shards of glass falling from a
broken window. The process gives scenes added realism. It is named after the
American film sound pioneer Jack Foley.
Depending on the scale of the film, Foley Editors
usually start work at the end of picture editing. If the film includes a lot of
action, they start work earlier. The Foley Editor, the Supervising Sound Editor
and usually the Director and/or the Picture Editor attend a Spotting Session.
This is a creative meeting where the film is viewed, stopping whenever
necessary to discuss what the Director wishes to achieve in different scenes.
Every Foley effect required is noted and organized
into tracks. This can amount to thousands of effects. Foley Editors will often
have to track down specific objects for some effects. This preparation can take
several days or weeks.
Foley Editors make and record all these sounds in
specialist sound studios. It can take from five days to five weeks, depending
on the budget and scale of the film. In the studio, the Foley Editor works with
the Foley Artist and the Foley Mixer.
Foley Artists create the sounds in front of a
projected picture and may try several different ways get the right effect.
Foley Mixers record each performance and are responsible for the positioning of
the microphones and the perspective of the recorded Foley. Foley Editors must
keep track of the many thousands of Foley elements recorded, and monitor the
overall feel of the combined sound as the session progresses.
After the Studio recording, Foley Editors fit all the
Foleys to the images in perfect sync. They work in cutting rooms using computer
software. As with all other sound, the Foley tracks are smoothed-out (cross
faded) before the Re-Recording Mixer undertakes the Final Mix.
Foley Editors are either employed by Audio Post
Production Houses, or work as freelancers who are employed directly by film
production companies and use dry-hire rooms close to the other Sound Editors.
They work on film and television productions, and the hours are long.
Reproduced sounds can be anything from the swishing
of clothing and footsteps to squeaky doors and breaking glass. The best Foley
art is so well integrated into a film that it goes unnoticed by the audience.
It helps to create a sense of reality within a scene. Without these crucial
background noises, movies feel unnaturally quiet and uncomfortable.
Foley artists recreate the realistic ambient sounds
that the film portrays. The props and sets of a film often do not react the
same way acoustically as their real life counterparts. Foley sounds are used to
enhance the auditory experience of the movie. Foley can also be used to cover
up unwanted sounds captured on the set of a movie during filming, such as
overflying airplanes or passing traffic.
The term "Foley" also means a place, such
as Foley-stage or Foley-studio, where the Foley process takes place.
Duties
In real life, everything makes a sound. We associate
all actions with a certain noise, and without that familiar auditory indicator,
the images we see on screen feel artificial and flat. Live sound is recorded
during principal photography, but after reshooting and editing, that audio
track does not always match. It is the job of the Foley artist to fill in the
footsteps, crash-bangs, and other movement-associated sounds. To do this, the
artist has at his or her disposal an arsenal of props: sandbags; an endless
collection of shoes, hammers, car doors, and weapons; and a refrigerator
stocked with noisy food like celery, pudding, and ice cubes. Pulling from their
bag of tricks, these artists turn pine cones into cracking knuckles or a
feather duster into flapping wings.
During post-production, the artist performs on a
Foley stage while watching the film or video in real time. For every sound
effect that must be recorded, movement is physically re-created to produce the
appropriate effect. If the scene calls for a woman to run down a fire escape in
her Manolo Blahniks, the Foley artist will put on a pair of heels and stomp
along a metal stair, matching the actress step-for-step. The artist duplicates
every car-door slam, sucker punch, and window smash—or something acoustically
approximate—live. Foley artists also devise brand-new sounds for
computer-generated characters and objects, creatively imagining the gnashing of
Gollum’s teeth or the charging gait of the Jabberwocky.
Skills & Education
There are no specific educational requirements for
this job. Most Foley artists pick up the craft while training under a veteran
mentor. An education in audio production and recording arts can give you the
necessary technical expertise, and coursework in film and TV production can
teach you about the post-production process. To learn how best to approximate
the sound of ribs cracking or laundry blowing in the wind, you’ll just have to
experiment for yourself. This job requires a creative thinker, someone who is
observant and has a keen ear for subtle sonic differences.
What to Expect
Skilled Foley artists are needed for film, television
shows, and video games. This is a freelance role, and the trade can take years
to master. To move toward a career in Foley, look for positions in the
production sound department, at a post-production studio, or as an assistant on
the sound editing crew. Most importantly, you must network. Be proactive in
seeking out other artists. Most Foley artists who realize their dream of
working on major motion pictures, TV shows, and games will spend a lifetime
dedicated to honing their skills and innovating new techniques. These artists
rarely make a lateral leap from this role, but work their way up from unknown
noisemaker to sought-after master craftsman.
Sources, References & Credits: Google, Wikipedia, Wikihow, WikiBooks,
Pinterest, IMDB, Linked In, Indie Wire, Film Making Stuff, Hiive, Film Daily, New
York Film Academy, The Balance, The Numbers, Film Maker, TV Guide Magazine, Media
Match, Quora, Creative Skill Set, Investopedia, Variety, No Film School, Daily
Variety, The Film Agency, Best Sample Resume, How Stuff Works, Career Trend,
Producer's Code of Credits, Truity, Production Hub, Producers Guild of America,
Film Connection, Variety, Wolf Crow, Get In Media, Production Beast, Sony
Pictures, Ella Laryen,
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Foley Artist in Action / Photo Credit: yle.fi/uutiset/ - Regard Post
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