Film Lighting Artist Techniques / Photo Credit: StudioBinder
WHAT DOES A LIGHTING ARTIST DO? (In
the Entertainment industry. What
Does A Lighting Artist Do?)
What Does A Lighting Artist Do?
In the fields of visual effects and digital
animation, as with live-action, lighting is an important element that creates
mood, depth, and realism in a scene. Whether producing a fully animated film or
enhancing a filmed sequence with the use of computer-generated imagery,
lighting artists put some of the last finishing touches on the project.
Lighters make sure there is consistency in lighting, color
balance and mood between the various elements of a shot or scene. When
appropriate, they ensure the computer-generated imagery looks photorealistic to
match the live action plates.
Lighting Artist add the lighting that creates
atmosphere, increasing realism, tone and depth in a scene and clarifying
location, weather and time of day. They balance individual elements to enable
the compositors to produce a convincing image. They refer to the production
designs and apply that visual style as faithfully as possible, taking care to
maintain continuity.
They match technical skill with aesthetic judgement
to create images that not only look good but are easy to render (i.e. output;
translating computer data into images).
On some projects, they may be involved in the
research and development of different effects for the Art Director or Lighting
Supervisor. In a large company or on a larger project, they are often part of a
team, but they need to be able to work with a minimum of supervision,
understand the tools available and know how to use them to create the desired
effects. On smaller productions, the role of Lighter may be combined with that
of Modeler or Texture Artist.
Lighters need to work closely with the rendering and
compositing departments to understand what is required at the next stage and
ensure their material is easy to use and delivered on time.
On smaller projects, lighting is a fundamental skill
required by generalists who cover more than one role. On larger productions,
there is likely to be a team of dedicated Lighters.
Duties
The lighting artist working as a member of a visual
effects or digital animation team is responsible for applying all lighting
effects to a scene. He or she takes into consideration the light sources of the
live-action plate (the filmed scene over which VFX features are placed) and
applies virtual lighting to mimic the existing illumination within the
environment. He or she may also add secondary virtual light to visually enhance
the objects or characters in the scene, such as adding eye glint or rim
lighting. The goal is to ensure that the VFX and live-action elements blend
seamlessly, as though both exist in the same environment.
In animation without live-action sequences, the
lighting artist is concerned with providing the evidence of light sources
depicted in the scene; that may be light cast from lamps, street lights, or
natural outdoor lighting. To create sequences that are realistic to the world
of the film or television show, the lighting artist uses a discerning eye to
creatively manipulate qualities like light color, intensity, and angle. In
relation to the characters and objects in the scene, the lighting artist uses
the shader settings implemented by the shading and texture artists to properly
integrate the result of qualities like object reflectivity, light scatter, and
the appearance of wet surfaces.
When the lighting artist is satisfied with the look
sequence, he or she completes a rough composite (for visual effects with
live-action scenes) to test that the computer-generated objects appear
realistic in the scene. Upon approval of the light or visual effects
supervisor, the lighting artist renders the images and passes the sequence
through the pipeline for final compositing.
Skills & Education
Lighting artists must be artistically trained and
fluent in the technology of computer animation. A solid background in 2-D and
3-D art should include a thorough understanding of color theory, perspective,
and other basic principles of design theory. Study must also include the
mastery of software tools such as Maya, Photoshop, After Effects, and similar
digital art and animation applications. Additional experience in film and
television production with a specific concentration in cinematography and
production lighting is also valuable. A college degree in computer animation or
similar program is recommended for this career.
What to Expect
Lighting is just one phase of the larger production
pipeline. It is the lighting artist’s job to build upon the work of the other
artists, while enhancing and supporting their work. It takes a careful eye for
detail to produce a beautifully lit sequence that feels natural and exudes the
intended mood and atmosphere of the scene. This is a skill that can be built
upon knowledge and experience but requires an individual with great instincts
for storytelling and characterization.
Employment opportunities for lighting artists exist
within visual effects studios and digital animation production companies. This
field is closely related to shading, texturing, and look development, as well
as lighting for video games. Graduates with a relevant degree and strong
portfolio of independent or amateur work may find entry-level opportunities as
a junior member of the lighting department. Others often rise to the position
through an internship with the studio or role as a render wrangler or
compositor.
Sources, References & Credits: Google, Wikipedia, Wikihow, WikiBooks,
Pinterest, IMDB, Linked In, Indie Wire, Film Making Stuff, Hiive, Film Daily, New
York Film Academy, The Balance, The Numbers, Film Maker, TV Guide Magazine, Media
Match, Quora, Creative Skill Set, Investopedia, Variety, No Film School, Daily
Variety, The Film Agency, Best Sample Resume, How Stuff Works, Career Trend,
Producer's Code of Credits, Truity, Production Hub, Producers Guild of America,
Film Connection, Variety, Wolf Crow, Get In Media, Production Beast, Sony
Pictures,
THIS ARTICLE IS FOR INFORMATIONAL PURPOSES ONLY. THE INFORMATION IS
PROVIDED "AS IS" AND BRUCE BISBEY MAKES NO EXPRESS OR IMPLIED
REPRESENTATIONS OR WARRANTIES, INCLUDING WARRANTIES OF PERFORMANCE, MERCHANTABILITY,
AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THIS INFORMATION. BRUCE BISBEY
DOES NOT GUARANTEE THE COMPLETENESS, ACCURACY OR TIMELINESS OF THIS
INFORMATION. YOUR USE OF THIS INFORMATION IS AT YOUR OWN RISK. YOU ASSUME FULL
RESPONSIBILITY AND RISK OF LOSS RESULTING FROM THE USE OF THIS INFORMATION.
BRUCE BISBEY WILL NOT BE LIABLE FOR ANY DIRECT, SPECIAL, INDIRECT, INCIDENTAL,
CONSEQUENTIAL OR PUNITIVE DAMAGES OR ANY OTHER DAMAGES WHATSOEVER, WHETHER IN
AN ACTION BASED UPON A STATUTE, CONTRACT, TORT (INCLUDING, WITHOUT LIMITATION
NEGLIGENCE) OR OTHERWISE, RELATING TO THE USE OF THIS INFORMATION.
Film Lighting Artist Techniques / Photo Credit: StudioBinder
No comments:
Post a Comment