Pacific Rim / Photo Credit: Warner Bros - The Art of VFX - Aaron Weintraub - Craig Calvert
WHAT DOES A PREVIS SUPERVISOR DO?
(In the Entertainment industry. What
Does A What does a Previs Supervisor Do?)
What Does A Previs Supervisor Do?
Previsualization is a process used in feature
filmmaking and television production to plan out complex visual effects
sequences during the pre-production phase; this enables the director and
cinematographer to see rough animatics of their shots in a fast and inexpensive
manner before committing time, crew, and resources to filming.
The Previs Supervisor is responsible for the creative
direction of previsualization projects. They collaborate with the film's
Director and VFX Supervisor to help visually conceptualize the film.
Supervisors act as the key client contact on shows they are assigned to.
Duties
The previs supervisor is a member of the visual
effects team and responsible for overseeing the production of previsualization
animatics. Leading a team of artists specializing in the craft, he or she
collaborates closely with the director and visual effects supervisor to break
down the script and determine the sequence of shots necessary to portray the
written scene. In some cases, animatics will begin as storyboards created by
the director or other senior designer on the project. The supervisor will then communicate
to the rest of the previs team their specific tasks, which include environment
modeling, character modeling, and animation.
Previs animatics are rough animations that are
intended only to illustrate camera angles and other technical aspects of a
scene; they will not be used in the final edit. Instead, animatics serve as
motion storyboards that communicate the director’s vision and inspire the
technical crew during principal photography. The supervisor will guide the
artists on his or her team to accurately portray the constraints of the
environment, character blocking, and virtual camera angles. It is his or her
responsibility to see to it that the animatics are delivered on schedule and to
the specifications of the director.
Skills & Education
A strong background in computer animation and visual
effects design is necessary for a career as a previs supervisor. A college
degree in computer animation or related field is recommended, as it provides a
thorough understanding of the artistic techniques, as well as the technical
mastery of industry standard software. Additionally, courses in cinematography
and video editing are valuable in providing an appreciation for the technical
constraints of live-action filming. Artistically, this position demands an
individual that understands the natural and fluid movement of animation; the
constructs of lifelike lighting conditions; and proper aesthetic framing of
images.
What to Expect
A Previs supervisor must first establish proven skill
in an entry-level role within a visual effects studio; such careers include
compositing, match moving, animation, lighting, and character modeling. With
professional experience and proven talent, an artist may seek advancement to
the lead artist level and then as a supervisor. While closely related to
feature animation or visual effects, previsualization adheres to its own
conventions of style and process. Because animatics should be short and require
less time and resources to produce, previs works under much tighter deadlines.
Depending on the project volume of the studio, the previs supervisor may
oversee more than one project at a time and have a high rate of annual
turnover. This role is typically a fulltime position. Employment opportunities
exist within visual effects studios, as well as agencies that specialize in
media marketing and short-format production.
Skills & Education
Employment as a previs artist requires proven skill
in digital art and animation, including experience in modeling, rigging, and
character animation. Experience in the use of software applications like Maya is
necessary. Furthermore, previs artists must have a thorough knowledge of
filmmaking principles such as cinematography, continuity editing, blocking, and
scene staging. In working specifically with directors and cinematographers,
artists must demonstrate an understanding of camera specifications, film
terminology, and the conventions of storytelling. A college degree in computer
animation or film and television production is beneficial, as it provides the
technical and theoretical education necessary in this career.
What to Expect
Previsualization artists may find fulltime employment
within a visual effects studio or digital marketing and advertising firm that
specializes in theatrical trailers, title sequences, commercials, and other
short-format productions. On the job, artists can expect a heavy project volume
with shorter deadlines, leading to higher turnover. Because animatic are
intended to be produced cheaply (in relative terms) and quickly, a previs
artist may only spend a matter of weeks on an assignment, as opposed to months
or years.
Individuals who prefer to spend an intensive year
perfecting the finer details of a single visual effects sequence would be
better suited to find work in post-production. Previs artists are more
concerned with accuracy and effectiveness than aesthetic refinement. It is also
important to note that movie-going audiences will never see the work
contributed to the film’s early days during pre-production. Previs artists will
still get a credit on the film, but they will only have memories (and maybe a
DVD extra) to look back on after the project is over. On the upside, artists
have the opportunity to work closely with directors and production designers
during the crucial phase that will map the entire production process.
Sources, References & Credits: Google, Wikipedia, Wikihow, WikiBooks,
Pinterest, IMDB, Linked In, Indie Wire, Film Making Stuff, Hiive, Film Daily, New
York Film Academy, The Balance, The Numbers, Film Maker, TV Guide Magazine, Media
Match, Quora, Creative Skill Set, Investopedia, Variety, No Film School, Daily
Variety, The Film Agency, Best Sample Resume, How Stuff Works, Career Trend,
Producer's Code of Credits, Truity, Production Hub, Producers Guild of America,
Film Connection, Variety, Wolf Crow, Get In Media, Production Beast, Sony
Pictures,
THIS ARTICLE IS FOR INFORMATIONAL PURPOSES ONLY. THE INFORMATION IS
PROVIDED "AS IS" AND BRUCE BISBEY MAKES NO EXPRESS OR IMPLIED
REPRESENTATIONS OR WARRANTIES, INCLUDING WARRANTIES OF PERFORMANCE,
MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THIS
INFORMATION. BRUCE BISBEY DOES NOT GUARANTEE THE COMPLETENESS, ACCURACY OR
TIMELINESS OF THIS INFORMATION. YOUR USE OF THIS INFORMATION IS AT YOUR OWN
RISK. YOU ASSUME FULL RESPONSIBILITY AND RISK OF LOSS RESULTING FROM THE USE OF
THIS INFORMATION. BRUCE BISBEY WILL NOT BE LIABLE FOR ANY DIRECT, SPECIAL,
INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES OR ANY OTHER DAMAGES
WHATSOEVER, WHETHER IN AN ACTION BASED UPON A STATUTE, CONTRACT, TORT
(INCLUDING, WITHOUT LIMITATION NEGLIGENCE) OR OTHERWISE, RELATING TO THE USE OF
THIS INFORMATION.
Pacific Rim / Photo Credit: Warner Bros - The Art of VFX - Aaron
Weintraub - Craig Calvert
No comments:
Post a Comment