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Sunday, March 17, 2019

WHAT IS LICENSING MUSIC FOR FILM – SOME BASICS? (In the Entertainment industry.)

Music Licensing / Photo Credit: Spinditty

WHAT IS LICENSING MUSIC FOR FILM – SOME BASICS? (In the Entertainment industry.)         


What is Licensing Music for Film? 

Licensing Music for Film
What you need to know to legally use music for your next film.

Licensing music for video and other type of visual media requires two things: the Master Use License and the Synchronization (Sync) license.

Master Use License
A master use license is a very important part of the legal process for licensing a song for a film, but as a singular license its powers are limited. This type of license is written permission for a specific recording of a work to be used — if it’s an original work (we’ll explain more about cover songs below). The license is granted by the owner of the master recording of the track. With just the master use license, a song may not legally be used for film.

Sync License
The second aspect of music licensing for film is the sync license. The sync license gives someone written permission to use a song alongside some sort of visual media. Most commonly sync licenses are used for films and commercials. This license must be paired with the master use license, which gives permission to use a specific recording.

Licensing a Cover Song for Use in Film
Cover songs are a bit more involved than licensing an original work for film. If an artist would simply like to cover a song for their album, they would need a mechanical license from the owner of the original work or a mechanical licensing agency, such as the Harry Fox Agency. However, as far as licensing a song for film, the person wanting to license the track would need the mechanical license as well as a sync license from the owner of the original work, as well as a master use license from the owner of the cover song. This is due to the fact that the mechanical license doesn’t cover any of the publishing rights, which are required to get song rights for film.

How Do I License a Song?
1,000,000 streams on Spotify will get you approximately $3,000 in royalties.

1 MILLION!

Can you even hit that target in a whole year?

I’m not even sure I could make it in TEN years!

Now doesn’t that seem much more achievable than 1 MILLION streams on Spotify?

And that’s just the tip of the iceberg when it comes to licensing music.

They are many other projects that could use your music PLUS the sales prices above are fairly conservative.

This is WHY you need to look into music licensing.

The first thing I want to tell you is that you don’t need to know every single technical aspect of music licensing to start looking for music licensing opportunities.

In the rest of this post, I will explain the essentials (exclusive versus non-exclusive deals, synch fees versus performance royalties, the role of music libraries, etc.)

You’ll learn much more by “doing” music licensing than you will ever learn just reading about it. Even if you feel you’re not “ready” yet, the key is to start!

If you’re not sure they’re good enough, try anyway. You’ll soon find out. There’s nothing that kills the musician’s ambitions quite like perfectionism.

Still, here are a few guidelines to keep in mind for successfully licensing music. 
  • Songs and/or instrumentals are fine. Explicit lyrics very rarely are…
  • No samples! Apple loops and such are fine. Samples from other artists’ work or copyrighted speeches are not…
  • You should own the rights to the tracks you’re submitting. In case of co-authors, make sure you’re all on the same page and ok to seek out licensing opportunities…
  • Check with your publisher and/or label (if you have one) before you doing anything with your music, including look for licensing opportunities… 
Export MP3 and WAV Files
Export high quality MP3s (preferably 320kbps) and WAV files (preferably 24bit, 48 kHz).

Note that I wrote “preferably.” Again, if for whatever reason you can’t export your songs in those formats, just pick the next best option available!

For example, an MP3 256 kbps or a WAV 16 bit, 44 kHz).

Here are some basic guidelines to keep in mind when it comes to audio quality: 
  1. 24 bit > 16 bit…
  2. 320 kbps > 256 kbps > 128 kbps…
  3. WAV = AIFF > MP3…
  4. 48 kHz > 44 kHz for any music that will be used on video (not in quality but simply because that’s the standard for TV/film)… 
Input Metadata
Make sure your audio files (MP3s and WAV) have the proper metadata attached to them.

This means that if you double click on the audio file and it starts playing in iTunes or whatever app you use to listen to your music, the following information will appear clearly and accurately: 
  • Track name…
  • Artist name…
  • Album name…
  • Genre…
  • Recording or release date… 
If possible, add your email address in the “comments” or “additional information” section.

If you don’t know how to do this, I suggest researching “how to add metadata in iTunes” (or whatever system you’re using) in YouTube.

Audacity is a free tool you might also want to explore.

Create a Catalogue Spreadsheet
Take the time to create a spreadsheet or Word doc to track your catalogue.

Include the name of the song, the description and a bunch of keywords that will come in handy when you upload them onto music libraries. Assign each licensing opportunity its own column to keep track of where songs are placed.

For now, all you need is the column with the track titles really but you might want to anticipate and start thinking about descriptions and keywords.

Register your songs with a PRO
Always register songs you plan on licensing with a Performance Rights Organization (PRO).

PROs are the organizations’ that ensure that you get paid royalties when one of your tunes is performed on radio, TV, etc.

In the US, that could be ASCAP or BMI. In the UK it’s PRS. SACEM is the one in France.

You only need to register with one. PROs around the world collaborate with each other to collect royalties in their territory and coordinate with other PROs to get the composers paid.

There’s no need to be fancy about it. Just register with the PRO of your choice.

Check out this list of PROs to find out the options in your part of the world and how to license your music there.

Research Music Libraries
There are many other opportunities in the music licensing world but they require more time, organizational skills and energy.

For now let’s focus on production music libraries.

They have their flaws but are great to start learning how to licensing your music, understanding how much admin work is needed in the background (it’s not all music making heaven if you want to get paid!), and figuring out what works for you and what doesn’t.

What Are Music Libraries?
They are platforms that curate music and make it available to license.

Their role is not to promote your music to venues or potential fans. They don’t really focus on that, it’s not their business.

The focus of music libraries is to make your tracks available for licensing to potential customers like ad agencies, YouTubers, videographers, indie filmmakers, music supervisors on TV shows (a LOT of reality TV shows out there! :p ), etc.

Here’s an example so you can see how libraries are being used:

An indie filmmaker is looking for a really cool tune for her new western. She can’t really afford to hire someone like Ennio Morricone so she checks out if her favorite music library has anything in a similar vein.

She’s happy because she finds a really nice, low key tune that will fit her project perfectly.

She giddily adds that tune to her cart, pays her license and gets a link to download the audio files.

When someone licenses a song, they are paying for the right to use that song in their project.

How Do YOU Get Paid?
  1. Sync Fees – A “synchronization fee” is paid to the music library upfront. Depending on the terms of the license agreement you signed with the library, you’ll get a percentage of that sync fee (the standard is a 50/50 split, some libraries give you 60% or 70% like Audiosparx)…
  2. Performance Royalties – If the video that used your music is played on TV (whether it’s terrestrial, cable or online), you receive performance royalties calculated based on the number of plays. That’s where your PRO comes in. They’re in charge of collecting the royalties for you…
  3. Ad revenue – If your music is used in a YouTube video, you could receive a share of the ad revenue. However, this side of the business gets tricky because you need your music to be part of the YouTube’s Content ID program. That can create a whole host of problems for music libraries you work with. If you’re just starting out, don’t worry about this type of revenue just yet… 
If you’re a little geek who likes playing with figures and want to test the water, you can go ahead and register to Songtradr for free and have some fun with their pricing tool!

As you can see, the music licensing fees vary a lot depending on the project the tune will be used in.

For example:

A big budget film wants to use your song. They had loads of money to pay the cast, film on location and put together a huge promotional tour. It’s only fair that those who contribute to the soundtrack get their share of the pie.

A teacher would love to use your song in a video she made to tell her classroom about the importance of being polite. If you’ve made your song available for free to non-profit projects, she won’t have to pay a dime. However, if she decides to upload her video on YouTube and starts making money from advertising, you should earn your share of performance royalties.

When you’re just starting out, you should experiment and reach out to as many varied music licensing opportunities as possible.

In time, you’ll learn what you enjoy working on and what is a good fit for you.

As you can see, the music licensing fees vary a lot depending on the project the tune will be used in.

For example, I tried to make happy commercial music for a while because advertising pays well. After a while, I realized it didn’t make much sense for me to focus on this because a) I didn’t enjoy it and b) its not my style, others are much better at it and I’m much better writing epic orchestral tunes.

How Do You Know Which Music Libraries Are The Right Fit?
Well, you don’t right from the get go.

It’s important that you research the music libraries you’re thinking of submitting to.

Why?

Because different libraries offer different things: 
  • Opportunities (TV, video games, and wedding videos)…
  • Licensing deals (exclusive, non-exclusive)…
  • Genres of music (happy pop, trailer music, children’s music)… 
Here are a few examples that are all different that will hopefully give you a better idea of what I’m talking about: 
  • Audiosparx.com (a fairly big player that will give you a good idea of all the admin that comes with licensing, i.e. writing a description for your song, finding the right keywords to increase its chance of appearing in the search results, etc.)…
  • Jinglepunks.com (big player, lucrative but selective)…
  • Premiumbeat.com (“race to the bottom” type of library in the sense that they really sell their catalogue for cheap… they’re popular BUT they want exclusivity for your songs)…
  • Railroadtrax.com (small boutique library, competent & super friendly; standard 50/50 non-exclusive deal)… 
How Do You Research Music Libraries?
Take a couple of hours to identify 6-8 production music libraries, visit their website and do your research.

That means:
  1. Analyze the music they already have. Is your music is an obvious fit? Is there’s a gap in their catalogue you might be able to fill? ...
  2. Find out how to submit music to them (you’ll usually find the information on the FAQ or contact pages)…
  3. Find out if they sign tracks on exclusive or non-exclusive music licensing deals. If it’s obvious from their website that they’ll want exclusivity of the songs they accept, I would skip it. Unless you’re already experienced in music licensing and know the risks and rewards of exclusive deals… 
While you’re doing your research, there are a couple of things I want you do to: 
  • Write down on a piece of paper the name of the music libraries that you want to send your music to; and
  • Create a “Music libraries” folder in your browser’s favorites’ and add the submissions/FAQ page of every library you’ve selected. 
IMPORTANT

If you’re just starting out with music licensing, we suggest you stick with non-exclusive deals.

Why?

When you sign a song to an exclusive deal, the library you sign the deal with is the only one authorized to license that song. That means if they forget about you or don’t care (which can definitely happen!), you won’t be making any licensing money from that song.

There may come a time when you’re more familiar with the licensing ecosystem when you might want to research and test out exclusive deals but for now, I highly recommend forgetting about them.

Submit, Submit, Submit
There’s not much to explain here.

Just PLEASE make sure you follow the submission guidelines detailed on each music library’s website. They took the time to write them, you should take the time to read and follow them.

That means if they ask for a minimum of 4 tracks and you only have 3, wait until you have another tune to offer. If they ask for streaming links of individual tracks, don’t send those attachments or links to a playlist.

I know, I know, that’s just common sense. And yet, scores of musicians don’t put in the time or effort to actually follow the simple guidelines of music libraries. Don’t be that person.

Try to keep these few things in mind: 
  1. Don’t let the production quality of your tracks stop you (within reason of course: don’t go sending obviously flawed mixes). What I mean is don’t procrastinate with the excuse of being a perfectionist if you’re not sure, send them anyway…
  2. Don’t worry if you don’t have a professional looking email address. A Gmail address has never stopped anyone from doing business! …
  3. NO, your music doesn’t need to be on Spotify, Pandora, etc. to be considered for music licensing opportunities… 
Basically stop making excuses and working under silly assumptions like you need a website, a strong social media presence, an album, a big catalogue, an agent, a professional mastering engineer, etc.

You don’t need ANY of those things to get your music licensed. They might help but you don’t need them.

Focus on the music and you’ll be fine. You’ll build those other things up over time.

Conclusion – How to License Your Music
Now you have a super simple roadmap that will get you started in no time.

You can easily do it by committing to work on it for 1 hour every day over 7 days.

If you want more to learn how to license your music with more comprehensive licensing guidance, check out our online training program called Get Your Music Licensed.

If you are interested in promoting your music, check out the Music Business Accelerator program (MBA).

Break a leg………………

Sources, References & Credits: Google, Wikipedia, Wikihow, WikiBooks, Pinterest, IMDB, Linked In, Indie Wire, Film Making Stuff, Hiive, Film Daily, New York Film Academy, The Balance, Careers Hub, The Numbers, Film Maker, TV Guide Magazine, Blurb, Media Match, Quora, Creative Skill Set, Chron, Investopedia, Variety, No Film School, WGA, BBC, Daily Variety, The Film Agency, Best Sample Resume, How Stuff Works, Career Trend, Producer's Code of Credits, Truity, Production Hub, Producers Guild of America, Film Connection, Variety, Wolf Crow, Get In Media, Production Beast, Sony Pictures, Warner Bros, UCAS, Frankenbite, Realty 101, Careers Hub, Screen Play Scripts, Script Doctor, Any Possibility, Music Bed, Joyce Kettering, New Artist Model

THIS ARTICLE IS FOR INFORMATIONAL PURPOSES ONLY. THE INFORMATION IS PROVIDED "AS IS" AND BRUCE BISBEY MAKES NO EXPRESS OR IMPLIED REPRESENTATIONS OR WARRANTIES, INCLUDING WARRANTIES OF PERFORMANCE, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THIS INFORMATION. BRUCE BISBEY DOES NOT GUARANTEE THE COMPLETENESS, ACCURACY OR TIMELINESS OF THIS INFORMATION. YOUR USE OF THIS INFORMATION IS AT YOUR OWN RISK. YOU ASSUME FULL RESPONSIBILITY AND RISK OF LOSS RESULTING FROM THE USE OF THIS INFORMATION. BRUCE BISBEY WILL NOT BE LIABLE FOR ANY DIRECT, SPECIAL, INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES OR ANY OTHER DAMAGES WHATSOEVER, WHETHER IN AN ACTION BASED UPON A STATUTE, CONTRACT, TORT (INCLUDING, WITHOUT LIMITATION NEGLIGENCE) OR OTHERWISE, RELATING TO THE USE OF THIS INFORMATION.

Music Licensing / Photo Credit: Spinditty

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